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Posts tagged iphone

Sales numbers from Whack ‘em All’s first month

Today is the one month anniversary of the release of Whack ‘em All!
What a month it’s been! We’ve had 23,010 free downloads and 830 paid downloads from the App Store. That works out to $581 in sales and $55.06 in ad-revenue. We’ve also had $76 in donations, bringing our monthly gross to $712.06.
Average [...]

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Following up with the iPhone Pirate

Here is an update for everyone on Whack ‘em All and the rest of the conversation I had with the pirate.
To date, we have had ~750 sales and have ~1500 users of Whack ‘em All. That means that 50% of our users are playing pirated versions of the game. We have averaged about 20 downloads [...]

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Free version of Whack ‘em All now available!

After all the wonderful feedback we’ve gotten recently, we’re very pleased to announce the release of the free version of Whack ‘em All! We’re also very pleased to announce that we have been accepted into the AdMob Developer Program. Funding for future games will come from users clicking on the ads in the free version [...]

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A conversation with an iPhone pirate

Awhile back, my wife and I decided it would be a great idea to develop an iPhone and iPod touch game. We’d read a few articles and thought we could certainly use an extra $250,000 So, in our spare time, we developed Whack ‘em All. Whack ‘em All is based on Whack a Mole [...]

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We’ve got pirates!

Hey everyone
First off, we use PinchMedia to track usage on our new game for iPhone and iPod touch, Whack ‘em All. PinchMedia is a fantastic product and has been really great for us to use to track all kinds of metrics related to our app’s usage. They’ve got detailed reports for how many [...]

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Our AdMob experience

So AdMob is the leading iPhone and iPod touch advertising company (according to them). Check them out here.
We’re trying pretty much everything we can think of to promote and advertise Whack ‘em All, our new game for iPhone and iPod touch. If you haven’t seen it, check it out here.
I decided to run $50 worth [...]

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122 downloads of Whack ‘em All and counting! ;)

That would be a revenue of $85.40! That’s for the 24th - 30th, our first full week in release. Certainly not stellar numbers, but not bad considering that the app wasn’t listed on the New section in the App Store and we haven’t promoted the app heavily.
For those interested in the details… We’ve [...]

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Whack ‘em All! Released!!

Hey everyone, Connie and I released our first iPhone and iPod touch game!! It’s called Whack ‘em All! And you can find out more about it on it’s website at: http://whackemall.com
Try it out and give it a great review if you like it!
Thanks and Merry Christmas everyone!!!

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The iphone line

Gotta love it

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I got my iphone! :)

I looked at the apple site last night and sure enough, all the local apple stores should have iphones today. So - I went down there at 8:15am and stood in line until 11:45am when I was ushered into the store. We were sweating in line because folks with vouchers from yesterday kept cutting the [...]

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